Jester will always have 20% more effective stress-healing from his stress-heal (on himself and others). Transform inflicts stress on the abomination as well as the group, so equipping this simply reduces the numbers by 40% whenever you use transform. This effects a very specific ability and has no bearing on generic stress intake. Transform: -40% Stress Inflicted on Party // -40% Transformation Stress This will improve the effectiveness of stress-related camping skills, and those only. If not in position 4, you will take +10% stress in general. +10% -15% = You will take -5% stress in general when in position 4. The wearer takes +10% additional stress from stress-effects in general.Īll of the above can be stacked and countered/improved by other trinkets, so for example, if you wore that Scroll as well as a. The wearer heals/reduces stress via stress-healing abilities in combat 25% more effectively. The wearer gains +25% more effective (health) healing skills (which has no bearing on stress-healing).
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